Mon, 05 Oct 2015 15:37:24

Ask: This seems more and more like a silly question the more I think of it, but when is the next update for v2 coming out. it is missing quite a bit compared to v1. The reason I think it is silly is because I think you will say "It will be out when it is out", but I just want an estimated guess. ~~you really should set goals like this, unless of course you have shit going on~~

Yeah we all have shit going on. Most developers have been hit with personal things recently (myself with multiple, I won’t go into details) and the one that hasn’t has been plugging away at several systems but is volunteering their time for free (actually at cost to themselves; it’s Thellere, who is paying for hosting).

We’ve had serious deadline issues in the past (see: the initial v2 “beta release”) and honestly we want to make sure v2 is more refined and built more tightly than v1. It’s going to take time, it’s all being done with volunteer work, and setting deadlines is only going to serve to make the final product worse. We want this up and running at full capacity as much as you do, but we’ve learned several harsh lessons so far so we’re trying to take things slower and more cautiously.

However, we have done a team cleanup recently which should help streamline things.

Thu, 01 Oct 2015 12:30:15

Text Post:


Alright! Announcement for people who haven’t seen anything about this yet:

Be careful heading into the homestuck / steven universe / gravity falls / femminism / black lives matter / etc tags because people are posting a lot of gore!

I heard about this from a few different sources and went to check it out for myself and this is definitely true! If you are triggered by gore/blood then please stay out of the tags for a little while!

Stay safe!

Thu, 01 Oct 2015 12:27:48

Ask: we don't play overseer as much anymore, but i just wanted to thank you for making it! i have a close group of friends now because of it, and they're absolutely wonderful ;w;

This is a cool thing! Overseer is designed in many ways to be more like a campaign-style game than your traditional “Don’t forget, you’re here FOREVER” MMO offering (the “keep the players playing” mentality of most online games being something I take issue with >_>). We’re aiming to cater to people who will want to run through one or two sessions and move on as well as people who want to stick around for longer. If your group was able to enjoy Overseer in that way, then power to you!

Plus the cooperative nature of the game is built to encourage people to group up and have a good time, and a few stories like this have been coming out of the woodwork recently which is amazing to see. Like, I was expecting it to be mostly groups of people who already knew each other having a bit of fun but this is a whole other level. I’m really glad we’ve been able to do this for people, honestly.

Sat, 26 Sep 2015 10:19:37

Ask: I realize that there is no system for editing sessions but can a fix be made manually in session 222 (thisisnotatest) for Kyamu to server for kaikai, and for kaikai to server for Titanium and Titanium to server for Kyamu? I cannot progress without being able to get to other lands.

This should be done!

Thu, 24 Sep 2015 18:12:23

Ask: This might be stupid but are there anyway to get end tier weapons on Overseer2? All the wandKinds I look at require rainbow or polychromite or something which i have none of....

The current plan is to have those grists come only from boss-type enemies…which aren’t encounterable at the moment. This is something that’s at the top of our priority list due to the impact it has on progression, so if we haven’t got the required structures in place soon we’ll throw together some kind of stopgap (e.g. moving up the exchange in the timeline so you can buy the grists there)

Thu, 24 Sep 2015 14:34:03

Ask: i need an account approved can you tell me how long i will have to wait

You are likely attempting to sign up for the v1 forums, which we have closed. Head to and sign up there instead (there’s a section for v1, so don’t worry about that!). The old forums are still in place for archival purposes (not least of all some of my design data is available publicly only there)

Tue, 22 Sep 2015 13:28:08

Ask: In v2 our are weapons powers suppose to register in our overall power? I have a weapon thats 5000+ and its equiped by my power is still just my echeladder rung?

They are, yes. Try un-equipping and re-equipping the weapon, if that doesn’t work then any further data would be really appreciated (e.g. do other weapons provide you with power, has this always been an issue with this character, etc)

Tue, 22 Sep 2015 10:45:22

Ask: How would a coder go about volunteering to help out?

What we generally need is for anyone interested to provide contact details (Skype or email I can handle immediately, but I’ll make an effort to get in touch with you over a platform of your choosing if you can’t use those for whatever reason) and some examples of previous coding work (which we’ll request via the contact details you provide)

We’ll take a look at the examples and conduct a simple interview (largely to verify that you’ll be able to do stuff that we need you to) prior to bringing you on board. So if you’re interested in this, send in some contact details and we can get started!

Tue, 22 Sep 2015 10:42:41

Ask: Oh no! The consort quest thing is happening to me in v2?

…oh! Okay, that makes a lot more sense. I’m fairly certain that consort quests in v2 aren’t finalized yet (Blah was involved in them when he left the project, so they’ve kind of been left hanging)

So they’ll probably be touched up along with other v2 stuff during the development cycles ahead.

Tue, 22 Sep 2015 10:20:25

Ask: I feel like I am herding cats with my sessions mates! Now I know how Karkat felt with his team >.< However its been a load of fun and we are all having so much fun!

This is really good to hear! One of the trickiest things when designing a game is getting proof that the underlying concept is fun, and having gotten a fair few messages like this over time is pretty encouraging for the overall design direction of Overseer.

Of course, designing specifics to meet that design direction effectively can still be tricky. But knowing that the direction itself isn’t a mistake is a pretty big thing.

Copyright © 2013 Charat & The Overseer. All rights reserved.
Homestuck is copyright © Andrew Hussie.
Page executed in 0.22131299972534 seconds.