Sun, 31 Jan 2016 10:35:06

Ask: how do you guys not know how to fix it? did the dev who used to handle v1's frontend leave?

Yeah, Sho’s gone. Part of the reason we’re trying to get v2 up to a point where it supersedes v1.


Sat, 30 Jan 2016 18:14:16

Ask: you keep getting questions about the forums because you still have the old link everywhere, right to the left of this ask box and pretty sure both websites link to the old one too

Yeah I know, the link on v2 is fixed in dev but we’re not sure how to fix it in v1 and we don’t want to push code to v2 until we’re ready. I can probably fix the one on the blog though.

EDIT: hahaha nope it just says “woops :(” when I try to save changes to the blog, so I can’t edit it right now. ._.


Sat, 30 Jan 2016 11:41:49

Ask: Hi! Uh, what happened to both of the forums? The first one used to have PLENTY of users, and now, it's kinda empty. Could you suggest other ways to find other players?

Well, the first one is no longer accepting new users because we are phasing it out in favour of the second one. The second one…

Alright, here’s the plan, more or less. We’re working on this current update (close to finished) and the big Land Exploration one next. Once we have enough stuff in place to really qualify as a functioning beta (probably before Land Exploration releases, but with the BK fight included) we’ll get out there and try to promote the game in other places.

In the meantime, the v2 forums are at forums.overseer2.com despite what the forum link on the main page says (we’ll fix that as soon as we can) and I think some people have had success using #the overseer project as a tag on tumblr and asking for session buddies.


Fri, 29 Jan 2016 10:09:45

Ask: I have actually equipped a flight item which is how I have been able to progress to bAs dungeon, but I'd prefer progressing the old fashion way I suppose. [zonelessEpoch]

Ah, that explains it. I’ll have another look, but I’m afraid I couldn’t see anything particularly wrong with your data…


Thu, 28 Jan 2016 17:56:26

Ask: [zonelessEpoch again] I understand that everyone needs to be built up to the second gate, but by the time I sent that ask we were all at our third-fourth gate, and I was still unable to progress. Sorry for not clarifying that before.

The only thing I can think of is equip a flight item…your database entry suggests that you’ve been in a dungeon on bleakAbstracts’s Land, can you think of anything that you or they might have done that might have anything to do with that?


Tue, 26 Jan 2016 12:34:44

Ask: I'm playing a session with two friends, and my server has built me up to the second gate. I can't access their land though, or strife/perform activities anywhere but my own land, is there any possible way to fix this? [Username : zonelessEpoch]

THEIR second Gate must be built up to as well. Otherwise you’d just pop out into thin air and fall to your death.

I mean I CAN add an option for that if you like, but I kind of assumed no-one would want it.


Mon, 25 Jan 2016 08:59:01

Ask: Why were so many bladekind weapons submitted a while back? Do you think it might happen again with another abstratus at any point of time?

It’s a combination of it being canon and the “easy” abstratus: pick pretty much anything and you can imagine a sword being made out of it. Swords are also the quintessential melee weapon.

I could hypothetically see it happening with gunkind for similar reasons (albeit not the “canon” bit)


Mon, 18 Jan 2016 09:53:58

Ask: I saw the list of effects; is Radioactive/Radiation not going to be a thing then?

The nice thing about the current status system is that implementing new status effects is actually pretty easy. That list is literally the ones that exist right now, and the reason that book is being made an in-game item is that it’s easy to edit the content when new effects come into existence.

In short, if you want your item to do something new, just ask for it in the submission and there’s a good chance we can add the effect in pretty quickly. Likely how it’ll work is we bundle it with the next release, or wait for a few status effect requests and make a mini-release out of them.


Mon, 18 Jan 2016 08:13:32

Ask: I checked just how many backlogged submissions I have, and it's roughly 200 of them (across two accounts, EnricoZapping26 and eunomicZenith), 90% of them being greenlit. I guess I could slowly resubmit everything but honestly that would be very tedious. Could you do me the big favor to port them en masse or something? I'd be thankful.

One of these days I might go through the archive of greenlit items myself and add them straight to the game. Until then, if you want, you can use the code search function of the full item creator to pull a few of your old submissions. Just input the code you suggested for it and the fields will fill out automatically, so the most you’d need to do is some minor tweaking and probably look over the grist types again. That’s up to you, though.


Sun, 17 Jan 2016 11:53:31

Text Post: The Overseer Presents: A Guide To Status And On-Hit Effects

theoverseerproject:

4rt7HG3!

Yep, that’s right, it’s an in-game item. Once the next big update drops, you’ll be able to read it from your inventory in the same way you can “use” an item now. It explains about the various on-hit and status effects present in the game (handy info for the item creators out there!), but perhaps more importantly it paves the way for more in-game reading material and even other actions usable on inventory items.

Since most people can’t see the text yet, I made the spontaneous decision of copying it into a pastebin for all to enjoy:

http://pastebin.com/RXwvD8b9

When the update hits, you’ll be able to read it from your inventory, and we’ll keep the in-game text up-to-date as new effects get added. Until then, you can read the current version at the time of writing from the above link.

You really gotta think these things through, Overseer ;L

- Blah

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